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The World

Designing a world where the player feels like they are a part of a larger ecosystem has been a priority of mine. In Mythical Whalers there are many Civilizations ranging from the noble Mer to the savage Shrikes of the jungle. The player can gain or lose reputation with the these factions depending on the choices they make as they play, the player can even influence relations between these races, either coaxing races towards peace or provoking war.